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You can listen for pointer events inside any script that implements pointerDown, pointerMove, pointerUp, or pointerExit. These functions can be defined in Node Scripts and Layout Scripts.

Multi-touch

Using event.id, you can track multiple active pointers.

Nested Pointer Events

Rive only listens for Pointer Events on the main artboard. If you need to listen for Pointer Events in your instantiated artboards, you must forward them manually.